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Sunday, March 9, 2008 

Tom Clancy's Ghost Recon Advanced Warfighter 2 - PlayStation 3 Review

The notorious Tom Clancys ghost Recon Advanced Warfighter 2 finally makes its way to PlayStation 3 owners. The game is more than an abysmal port from the xbox 360 (ala FEAR). Tom Clancys ghost Recon Advanced Warfighter 2 on the PlayStation 3 is virtually identical to the xbox 360 version. In Tom Clancys ghost Recon Advanced Warfighter 2, players reprise their role as Scott Mitchell (leader of the Ghosts).

The storyline in the game is regarding Mexico and nuclear weapons. The protagonist (Scott Mitchell) and his squad is sent to Mexico to neutralize the terrorist threat. The gameplay ranges from the much maligned escort mission to the more engrossing eradicating your adversaries mission. All of the tasks from the xbox 360 game like taking cover, and exploiting the Mule drone remains intact in the PlayStation 3 game. The six axis controller gives players the ability to dodge, dive, and execute evasive maneuvers instantaneously.

This is particularly useful when you are trying to shoot, give orders to your teammates, and move simultaneously.The six axis controller was implemented perfectly in Tom Clancys ghost Recon Advanced Warfighter 2. This is definitely a welcome addition to the somewhat cumbersome controller of the xbox 360. There are some more multiplayer maps that are available as well. Graphically, the PlayStation 3 and the xbox 360 adaptations of Tom Clancys ghost Recon Advanced Warfighter 2 are clones. There is no decrease in the frame rate on the PlayStation 3; the game runs at a nice and smooth frame rate throughout the duration of the game. The audio holds up nicely on the PlayStation 3.

radio chatter will make gamers feel like they are in a war zone. Overall, Tom Clancys ghost Recon Advanced Warfighter 2 is merely a mild improvement on the PlayStation 3 than on the xbox 360 due to the controls and multiplayer.

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